© 2011 Lourens Naudé (methodmissing), James Tucker (raggi) with API guidance from the czmq (czmq.zeromq.org/) project.
http://github.com/methodmissing/rbczmq
NOT YET PRODUCTION READY, BUT ALMOST
About ZeroMQ
In a nutshell, ZeroMQ is a hybrid networking library / concurrency framework. I quote the ØMQ Guide (zguide.zeromq.org/page:all) :
“ØMQ (ZeroMQ, 0MQ, zmq) looks like an embeddable networking library but acts like a concurrency framework. It gives you sockets that carry whole messages across various transports like in-process, inter-process, TCP, and multicast. You can connect sockets N-to-N with patterns like fanout, pub-sub, task distribution, and request-reply. It’s fast enough to be the fabric for clustered products. Its asynchronous I/O model gives you scalable multicore applications, built as asynchronous message-processing tasks. It has a score of language APIs and runs on most operating systems. ØMQ is from iMatix and is LGPL open source.”
Another ZeroMQ extension ?
This extension bundles both ZeroMQ (libzmq, www.zeromq.org/) and CZMQ (libczmq, czmq.zeromq.org/) and as such have no third party dependencies other than a Ruby distribution and a C compiler. My goals for this project were :
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Access to a powerful messaging technology without having to install a bunch of dependencies
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A stable and mostly version agnostic (2.x and 3.x series) API
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Leverage and build upon a mature and maintained client (CZMQ)
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Target Ruby distributions with a stable and comprehensive C API (MRI, Rubinius, JRuby is work in progress)
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Support for running sockets in Threads - both green and native threads should be supported and preempt properly with edge-triggered multiplexing from libzmq.
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Integrate with the Garbage Collector in a predictable way. CZMQ and the ZeroMQ framework is very fast and can allocate an enormous amount of objects in no time when using the Frame, Message and String wrappers. Resources such as socket connections should be cleaned up when objects are finalized as well.
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Expose Message envelopes and Frames to developers as well to allow for higher level protocols and constructs.
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Enforce well known best practices such as restricting socket interactions to within the thread the socket was created in etc.
Performance
ZeroMQ can have higher throughput than TCP in most cases by using a message batching technique. Please have a look through the Performance section in the ZeroMQ FAQ (www.zeromq.org/area:faq#toc2) for further implementation details.
Some notes about these benchmarks :
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Messages go through the full network stack on localhost (TCP/IP transport)
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The sender and receiver endpoints are Ruby processes which coerce transferred data to native String objects on both ends.
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There’s thus a definite method dispatch cost in addition to intermittent pauses from the Garbage Collector
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It’s still plenty fast for most soft real-time applications and we’re able to push in excess of 1 gigabits/s with the 1024 byte payloads. A language with automatic memory management cannot easily comply to hard real-time guarantees anyways.
TCP/IP loopback, 100k messages, 100 byte payloads
Lourenss-MacBook-Air:rbczmq lourens$ MSG_COUNT=100000 MSG_SIZE=100 ruby perf/pair.rb Local pids: 2042 Remote pid: 2043 Sent 100000 messages in 0.3933s ... [2043] Memory used before: 1128kb [2043] Memory used after: 3012kb [2042] Memory used before: 1120kb ====== [2042] transfer stats ====== message encoding: string message size: 100 [B] message count: 100000 mean throughput: 227978 [msg/s] mean throughput: 182.383 [Mb/s] [2042] Memory used after: 22432kb
TCP/IP loopback, 100k messages, 1024 byte payloads
Lourenss-MacBook-Air:rbczmq lourens$ MSG_COUNT=100000 MSG_SIZE=1024 ruby perf/pair.rb Local pids: 2027 Remote pid: 2028 Sent 100000 messages in 0.641198s ... [2028] Memory used before: 1120kb [2028] Memory used after: 12776kb [2027] Memory used before: 1144kb ====== [2027] transfer stats ====== message encoding: string message size: 1024 [B] message count: 100000 mean throughput: 160756 [msg/s] mean throughput: 1316.919 [Mb/s] [2027] Memory used after: 189004kb
TCP/IP loopback, 100k messages, 2048 byte payloads
Lourenss-MacBook-Air:rbczmq lourens$ MSG_COUNT=100000 MSG_SIZE=2048 ruby perf/pair.rb Local pids: 2034 Remote pid: 2035 Sent 100000 messages in 0.94703s ... [2035] Memory used before: 1140kb [2035] Memory used after: 7212kb [2034] Memory used before: 1128kb ====== [2034] transfer stats ====== message encoding: string message size: 2048 [B] message count: 100000 mean throughput: 123506 [msg/s] mean throughput: 2023.528 [Mb/s] [2034] Memory used after: 277712kb
Have a play around with the performance runner and other socket pairs as well - github.com/methodmissing/rbczmq/tree/master/perf
Usage
As a first step I’d highly recommend you read (and reread) through the zguide (zguide.zeromq.org/page:all) as understanding the supported messaging patterns and topologies is fundamental to getting the most from this binding. Here’s a few basic examples. Please refer to documentation (methodmissing.github.com/rbczmq/) and test cases (github.com/methodmissing/rbczmq/tree/master/test) for detailed usage information.
Basic send / receive, in process transport
ctx = ZMQ::Context.new rep = ctx.socket(:PAIR) port = rep.bind("inproc://send.receive") req = ctx.socket(:PAIR) req.connect("inproc://send.receive") req.send("ping") # true rep.recv # "ping" ctx.destroy
Fair-queued work distribution to a set of worker threads
ctx = ZMQ::Context.new push = ctx.bind(:PUSH, "inproc://push-pull-distribution.test") threads = [] 5.times do threads << Thread.new do pull = ctx.connect(:PULL, "inproc://push-pull-distribution.test") msg = pull.recv pull.close msg end end sleep 0.5 # avoid "slow joiner" syndrome messages = %w(a b c d e f) messages.each do |m| push.send m end threads.each{|t| t.join } threads.all?{|t| messages.include?(t.value) } # true ctx.destroy
Async request / reply routing
ctx = ZMQ::Context.new router = ctx.bind(:ROUTER, "inproc://routing-flow.test") dealer = ctx.socket(:DEALER) dealer.identity = "xyz" dealer.connect("inproc://routing-flow.test") router.sendm("xyz") router.send("request") dealer.recv # "request" dealer.send("reply") router.recv # "xyz" router.recv # "reply" ctx.destroy
Send / receive frames
ctx = ZMQ::Context.new rep = ctx.socket(:PAIR) rep.bind("inproc://frames.test") req = ctx.socket(:PAIR) req.connect("inproc://frames.test") ping = ZMQ::Frame("ping") req.send_frame(ping) # true rep.recv_frame # ZMQ::Frame("ping") rep.send_frame(ZMQ::Frame("pong")) # true req.recv_frame # ZMQ::Frame("pong") rep.send_frame(ZMQ::Frame("pong")) # true req.recv_frame_nonblock # nil sleep 0.3 req.recv_frame_nonblock # ZMQ::Frame("pong") ctx.destroy
Send / receive messages
ctx = ZMQ::Context.new rep = ctx.socket(:PAIR) rep.bind("inproc://messages.test") req = ctx.socket(:PAIR) req.connect("inproc://messages.test") msg = ZMQ::Message.new msg.push ZMQ::Frame("header") msg.push ZMQ::Frame("body") req.send_message(msg) # nil recvd_msg = rep.recv_message recvd_msg.class # ZMQ::Message recvd_msg.pop # ZMQ::Frame("header") recvd_msg.pop # ZMQ::Frame("body") ctx.destroy
Resources
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ZeroMQ - www.zeromq.org/community
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The ØMQ Reference Manual - api.zeromq.org/
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The ØMQ FAQ - www.zeromq.org/area:faq
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Whitepapers - www.zeromq.org/area:whitepapers
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The ØMQ Guide - zguide.zeromq.org/page:all
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CZMQ - czmq.zeromq.org/
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Recent presentation on data transfer by the author of this binding - www.slideshare.net/methodmissing/sapo-codebits-2011
Requirements
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A POSIX compliant OS, known to work well on Linux, BSD variants and Mac OS X
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Ruby MRI 1.8, 1.9 or Rubinius (JRuby capi support forthcoming)
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A C compiler
Installation
Rubygems installation
gem install rbczmq
Building from source
git clone git@github.com:methodmissing/rbczmq.git rake
Running tests
rake test
TODO
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ZMQ::Message#save && ZMQ::Message.load
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ZMQ::Socket#handler = x. Assert handler interface here instead ???
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Callback handler for ZMQ::Socket useful beyond just ZMQ::Loop ?
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Optimize zloop handler callbacks (perftools)
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OS X leaks utility - developer.apple.com/library/mac/#documentation/Darwin/Reference/ManPages/man1/leaks.1.html
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Handle GC issue with timers in loop callbacks
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czmq send methods aren’t non-blocking by default
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Enforce socket timeouts
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Look into handling signals properly
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Revisit the ZMQ::Loop API
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Restrict pair sockets to inproc transport only
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Revisit JRuby C API support
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Push gem out to rubygems.org
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RDOC fail on mixed C and Ruby source files that document that same constants
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GC guards to prevent recycling objects being sent / received.
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Sockets can bind && connect to multiple endpoints - account for that
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Try to catch socket setup that’ll have the context ripped out by the GC eg. ZMQ::Context.new.socket(:PUSH)
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Watch out for further cases where REQ / REP pairs could raise EFSM
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Fix Rubinius linking wrong libzmq
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Regen gh-pages branch to reflect ZMQ::Poller changes
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Do not clobber local scope from macros (James’s commit in master)
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Let ZMQ::Pollitem support BasicSocket as well
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Verbose mode for ZMQ::Poller and let ZMQ::Pollitem be aware of verbose pollables as well
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Handle examples/../lib/zmq/loop.rb:69: [BUG] Segmentation fault
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Support installation without vendor’ed libs as well
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Incorporate examples into CI as well
Contact, feedback and bugs
This project is still work in progress and I’m looking for guidance on API design, use cases and any outlier experiences. Please log bugs and suggestions at github.com/methodmissing/rbczmq/issues